<?xml version="1.0" encoding="US-ASCII" ?>
<template unique_id="g22w10e5:-hb3b31jso6ro" version="1">
	<advantage_list>
		<advantage_container version="2" open="yes" type="metatrait">
			<name>Orc Leader</name>
			<advantage version="2">
				<name>Increased Intelligence</name>
				<type>Mental</type>
				<levels>1</levels>
				<points_per_level>20</points_per_level>
				<reference>B15</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>iq</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Increased Strength</name>
				<type>Physical</type>
				<levels>1</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1" enabled="no">
					<name>No Fine Manipulators</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Size</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Super-Effort</name>
					<cost type="percentage">300</cost>
					<affects>total</affects>
					<reference>Sup24</reference>
				</modifier>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Increased Health</name>
				<type>Physical</type>
				<levels>1</levels>
				<points_per_level>10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>ht</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
	</advantage_list>
	<skill_list>
		<skill version="2">
			<name>Leadership</name>
			<difficulty>IQ/A</difficulty>
			<points>2</points>
			<reference>B204</reference>
			<categories>
				<category>Military</category>
				<category>Social</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Strategy</name>
			<specialization>Land</specialization>
			<difficulty>IQ/H</difficulty>
			<points>4</points>
			<reference>B222</reference>
			<categories>
				<category>Military</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-6</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Intelligence Analysis</name>
				<modifier>-6</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Tactics</name>
				<modifier>-6</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Strategy</name>
				<modifier>-4</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Tactics</name>
			<difficulty>IQ/H</difficulty>
			<points>4</points>
			<reference>B224</reference>
			<categories>
				<category>Military</category>
				<category>Police</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-6</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Strategy</name>
				<modifier>-6</modifier>
			</default>
		</skill>
	</skill_list>
</template>
